Oh hey, would you look at that. Arkham Knight, previously pulled from Steam for being a fat load of broken garbage, is now back on the marketplace. Furthermore, it appears some of the game’s more glaring issues have been patched, including missing effects, stuttering, and a capped framerate. Hooray!
Ok, maybe celebrating is a bit premature, as it appears the latest version of the game has a host of problems all its own. Here are the big ones to watch out for:
- Hard drive paging issues, which force users to restart the game periodically. This seems to mostly affect users running Windows 7…
- 12GBs of suggested RAM for computers running Windows 10 in order to ensure a smoother performance and prevent similar paging issues to those experienced by Windows 7 users. (This was put out by Warner Bros but at the time of this writing is not reflected on the game’s steam page.)
- No SLI support because what year did you think this was?
- Although not reported by Warner Bros. directly, there are reports of others experiencing stuttering during cutscenes, the game failing to launch, and in general continuing to be kind of a mess.
The icing on the cake: reviews dated before the 28th of October on the Steam page for Arkham Knight are now being listed as “pre-release” reviews, even though the game totally released prior to now. At this time, it’s not clear exactly who is tagging these reviews as being for a pre-release title, or whether or not it’s the byproduct of the game being delisted and then returning. All things considered, though, it’s patently erroneous. (Update: it looks like these tags are now being removed, although if you still want your sweet delicious icing, you can read this Digital Foundry report that states nothing about Arkham Knight has been improved since the September interim patch.)
If you’re wondering what our review score is for the PC version of Arkham Knight, it’s a 1/10, with zero bloodstained crowbars out of a possible 5 for a combined total of Burn This Game in a Garbage Heap.