Evolve has had a weird and unfortunate history. Starting out as a full retail game, Evolve struggled to gain traction due to its high cost of entry, lack of content, and overpriced DLC. Four months ago, developer Turtle Rock Studios converted the game to a free to play model, redubbing it Evolve Stage 2 Beta. The launch of Stage 2 drove in an impressive amount of new players, but the game has had a hell of a time maintaining those numbers ever since. Currently, Evolve has failed to breach 3k active users since October 4th, a far cry from the 50k+ the game was enjoying during its relaunch. Granted, there’s no reasonable expectation that the game would hold numbers quite that high, but the current amount of players makes it clear that Evolve is on the way out for a second time.
In a post on Turtle Rock’s website, the developer announced that their involvement in Evolve Stage 2 has been suspended. The letter points out that TRS is not a self-funded studio and they have no control over the Evolve IP, a pretty clear indication that 2k no longer sees the game as being viable, opting instead to pull the plug. 2k has since posted an FAQ going into more detail about what to expect now that support for the game is gone. Essentially, the servers will stay online, but players can expect no bug, balance, or content patches. Stage 2 may still come to consoles, but currently that seems unlikely.
This is all coming off the heels of a content update which went live today. This update introduces a variant to the Behemoth monster called Glacial Behemoth. A “work in progress” version of The Dam from Legacy Evolve, which was last week added into the custom game mode, has been introduced into arcade mode as well.
So that’s about it for Evolve, at least until the servers close.